Sunday 8 September 2013

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How to make clients to download your server`s files faster

Fast download tutorial
How to make clients to download your server`s files faster

It frequently happens that your clients have no patience to download the files of your server (sounds, maps, models and others) and they disconnect. As a result your server is always empty. Now we have a solution to this problem.
You will have to install a web server. First, download WampServer2 here and install it. Double click the executable and follow the installation steps. You will be asked if you want to make a desktop shortcut and a quick lunch icon. Chose both of them. The installer will install the server in your C partition in a directory called wamp.
Start the web server using the Shortcut and then look for a small icon in your Taskbar. Click on it and chose Start all services and then Put Online (if it gives you an error when you click Put Online, it means that your server already is online).

Now you can acces your web server in browser ( Mozilla, Internet Explorer, Opera, Netscape) typing http://your ip (ex: http://85.123.123.45 – no port).
If your ip is dynamic, the solution is to create a DNS address on www.no-ip.com ad to keep it updated.
In this case you will access the web server using : http://server.no-ip.org .

Steps to set up the fast download

1. Start the server
2. Click Start all Services and Put Online ( if the server is not already online).
3. In the Taskbar menu click www.directory and the www folder will open. This is the main directory of your web server.
Create in this directory a new folder ( you can call it csfiles, or cs or anyhow).
4. Go to HLDS\cstrike folder of your counter strike server and copy from there the folders : sound, maps, models, sprites, gfx (you can copy the other ones too).
5. Paste those folders in the csfiles folder of your web server.
6. Open HLDS\cstrike\server.cfg and edit a line like this :
sv_downloadurl "http://your ip/csfiles/ 
or
sv_downloadurl "http://your dns/csfiles (make sure that the dns address is upadated)
Now you can open the Counter Strike server. Your clients will download the sounds, the maps or the models in a matter of seconds and you won`t be losing any client because of that.
Warning ! Run the web server when your counter strike server is online.
Update the DNS address if your ip changes.

HL Booster Tutorial on CS 1.6 server

Download here hl booster.rar , unzipp it (directly in addons or copy the booster folder in HLDS\cstrike\addons, (HLDS is the directory where you have the server), then edit in HLDS\cstrike\addons\metamod\plugins.ini, the line:win32 addons\hlbooster\dlls\booster_mm.dll. Very important!!!! In order to work, in the HLDS\cstrike\server.cfg you have to write the next line:
exec addons/hlbooster/hlbooster.cfg

Counter-Strike 1.6 KPS + UCP

Counter Strike 1.6 KPS NonSteam v42 Protocol v48 + UCP
-You can play online on the servers wth the Kosovo Public Servers PSC.
With all servers that are protcol v48, even if steam can be to play ..
-Also you can to play the LAN, with world.

Direct download :
CLICK HERE

In order to add bots to your Counter Strike 1.6 dedicated server you will have to do this :

1. Download here the podbot arhive and unzippe it.
2. Copy the podbot folder into HLDS\cstrike\addons - HLDS is the main directory of your server .
3. Open HLDS\cstrike\addons\metamod\plugins.ini and add this line under those who already are there :
win 32 addons\podbot\podbot_mm.dll
If you want to change bots number open HLDS\cstrike\addons\podbot\podbot.cfg and edit the lines:
pb_minbots 3
pb_maxbots 12
One of the Podbot problems is the lack of bot waypoints for new, custom maps. So, we provide you a little help on that. Is an colection of more then 2000 map waypoints for CS 1.6 Podbot. Download Counter Strike 1.6 Podbot waypoints here. Double click the exe and chose the server`s main directory as installation folder.
Optional, you can download and install Amx Podbotmenu if your server is running Amx Mod X. This plugin will add a menu for bots and some commands. Commands for this plugin:
amx_pbmenu - invokes the main menu for podbot mm - do anything to your bots from it (most important command)
amx_pbaddbot - just add a randome bot to your server
amx_pbcmmenu - choose model of the bot your adding
amx_pbcpmenu - choose personality of the bot your adding
amx_pbcsmenu - choose skill of the bot your adding
amx_pbctmenu - choose team of the bot your adding
amx_pbkbmenu - menu to kick the bots
amx_pbwmmenu - weapon mode menu for all bots

How to install sound on counter strike server Windows or Linux

How to add music on a Counter Strike 1.6 server
Methods of adding sounds in the Counter Strike server

Inserting musical sounds in the game can be done in different ways. One of them is to install the plug-in “roundsound” in case the server runs on AmxModX. This plug-in introduces some familiar sounds in the game, which I am sure you know. These ones are played at the end of the round. I am sure you get bored of them - half of them are rock, and the other half are arabesque sounds, the same sounds for years which I am bored of. You will learn now how to change that.
Another method would be to modify an already installed plug-in in the AmxModX. “Miscstats” is the plug-in I am talking about, which is very easy to modify. This way, you can introduce new tracks and sound than the ones pre-established, as long as they can be withstood by the Counter Strike client that you use. The sound files that can be used are the wav files.

Adding sounds by modifying miscstats plug-in

The steps that you have to take to introduce the musical sounds (and not only musical):
1. Search on the internet (or wherever you think) for wav files that match your desires. These are small sound files that will be played in the game. These files should be small - about 100Kb - in order to be withstood by the CS client, and in order to be easily downloaded by the player that connects to the server. You can try the wav files used for phone ring tones. You copy these files in HLDS\cstrike\sound\misc.
2. Modify the “miscstates” plug-in.
3. Install the “precache” plug-in. Very important!!! Without this plug-in, the sounds are impossible to be heard by the players. You will be the only one that hears these sounds because the others will not have them installed in the cstrike\sound\misc.
The most simple method of adding musical sound in the Counter Strike 1.6 server is to get the plug-in from here and to install it as it is. So, download it, unzipp it wherever on the disk and:
a. Copy the miscstats.amxx file in HLDS\cstrike\addons\amxmodx\plugins over the one that is already there.
b. Copy the files from the sound folder in HLDS\cstrike\sound\misc.
c. Install the precache plug-in in any other amxmodx plug-in (the amxx file should be copied in amxmodx\plugins, then the plug-in should be edited in amxmodx\configs\plugins.ini).
d. Copy the precache.txt text file in HLDS\cstrike\addons\amxmodx\configs. If you have correctly installed everything, then you should hear during the ga,e the following sounds:
- a short piece of Parazitii track at the beginning of the round
- you will hear the “impressive” sound for the last alive player of the team
- during the round, at some frags you will hear a piece of the track “dinpacate”
In order to install any piece of track that you desire (between the limits that are withstood by the CS client), you will have to know what it should be modified in the miscstats plug-in. After you have downloaded and unzipped miscstats.zip, open the folder, and you will find the miscstats.sma file, that you should copy in HLDS\cstrike\addons\amxmodx\scriptings.
Open the sma and search for the line marked with (1) in the help page. (search carefully scrolling down; the plug-in is big enough and you should search carefully). Here you have the “firstblood” sound, that can be heard at the first frag of the round. If you want to replace it, write the name of a wav file that you desire.

Ex: from play_sound("misc/firstblood") - you can do
play_sound("misc/maneanasoala")- replace only the name of the wav file.

If you replace it, the “firstblood” sound would not hear anymore, in stead you will hear the sound that you put there.
Then, search for the line marked with (2) in the help page. Here you replace the “impressive” sound with the name of the wav file that you want to add. This will be the sound that will be heard in case of “ last man” - the last player standing.
Now, search for the line marked with (3) in the help page. Here you have the sound “dinpacate” that you can replace with whatever sound you want. This will be again a sound heard in the “last man” situation, a sound that will alternate with the other (impressive).
Then, search for the line marked with (4) in the help page. Here you have the sound that is heard at the beginning of the round “prepare to fight”, and under it you have a “parazitii” sound that you can replace with whatever sound you want - erase “parazitii” and write “mariaciobanu” or whatever wav you want. Do not replace the “prepare” sound.
For every added sound you should edit in the “precache” text file a line like this: sound\misc\sunet.wav.
When you finished done all the adding that you wanted, compile the sma (if you do not know, learn here how) and install the amxx file in the amxmodx\plugins, then edit it in amxmodx\configs\plugins.ini.
Copy the wav sounds in HLDS\cstrike\sound\misc - where HLDS is the main directory of the server.

Attention!!!!
Do not forget the b,c,d points up here!!
Important!!! The wav files should be smaller as possible to be heard. It is useless to add a whole track because it will not work.

Adding sound with the roundsound plug-in
Modifying the plug-in

If you want to use the roundsound plug-in, I will show you how it can be modified for you to be able to add whatever sound you want, and to avoid using the default sounds, that are old and boring. It is very simple, you do not have big deal to do. The plug-in has 6 pre-established wav sounds that can be replaced if you want. The sounds are:
-for the rounds won by ct: ctwinar2, ctwinar3, ctwinar4
-for the rounds won by tero: twinar, twinar2, twinar3
To replace them, you have to be careful to:


1.Copy the new wav sounds in HLDS\cstrike\sound\misc

They should be 6 in number and named as simple as it is possible. Three of them will be for the rounds won by ct, and the other three for those won by tero.


2.Download the plug-in, and unzipp it.

 here

In the main folder you will find the sma file. Open it and there you have some lines that should be modified like this:
switch(line)
{
case 0: client_cmd(0,"spk misc/twinnar")
case 1: client_cmd(0,"spk misc/twinnar2")
case 2: client_cmd(0,"spk misc/twinnar3")
and
switch(line)
{
case 0: client_cmd(0,"spk misc/ctwinnar2")
case 1: client_cmd(0,"spk misc/ctwinnar3")
case 2: client_cmd(0,"spk misc/ctwinnar4")
Here, you have to modify the names of the wav file. For example, for the rounds won by tero you want to put the sounds -manea1, house2 and lautareasca 3. You will change twinar, twinar2, and twinar3 with the sounds that you want, so you will have:
case 0: client_cmd(0,"spk misc/manea1")
case 1: client_cmd(0,"spk misc/house2")
case 2: client_cmd(0,"spk misc/lautareasca3")
The same with the sound corresponding to winning the round by the counters.
Down you will have some precache lines:
public plugin_precache()
{
precache_sound("misc/ctwinnar2.wav")
precache_sound("misc/ctwinnar3.wav")
precache_sound("misc/ctwinnar4.wav")
precache_sound("misc/twinnar.wav")
precache_sound("misc/twinnar2.wav")
precache_sound("misc/twinnar3.wav")
The same, you will change here the pre-established sounds with the ones you want. This step is very important. If you do not write here the names of the wav files, you will be the only one that hears them during the game.

3.Compile the sma and install the plug-in.

You won’t have to install another precache plug-in for the roundsound plug-in, this being included!!!
I remind you: the wav files should be as small as possible!!!! It is advisable that they are under 100Kb, but it can be a little larger as well. Try the wav files used as phone ring tones (you will find thousands on the internet). The mp3 files are not supported by these two plug-ins.
Download here some wav files that can be used.
The roundsound plug-in (that can be downloaded here) can be used as it is, without any other modification.

Linux: HOW TO Install CounterStrike SERVER 1.6

On this page we will explain how to install Counter-Strike on Linux. We assume you have some Linux knowledge.

Installing Counter-Strike 1.6 (HLDS)


First, lets create a directory where we will run the hldsupdatetool, run the following command:
code:
mkdir hlds
Now we switch to the hlds we just created and download the hldsupdatetool.bin
code:
cd hlds
wget http://www.cstrike-planet.com/dls/hldsupdatetool.bin
If all goes well you should now have the hldsupdatetool.bin in the srcds directory. Now we change the permission of hldsupdatetool.bin so we can execute it and extract the contents from hldsupdatetool.bin
code:
chmod +x hldsupdatetool.bin 
./hldsupdatetool.bin
 Note: after you run ./hldsupdatetool.bin you will get a prompt to agree with the terms and conditions, simply type yes and hit enter.

If all goes well, you should not have two files in the srcds directory, the hldsupdatetool.bin which we downloaded earlier, and asteam file the updatetool generated, this is the file we will use to install Counter-Strike: Source.

 Note: if you receive a 'uncompress: command not found' message it means your server does not have uncompress installed. You have two options to easily work around this, try the following while logged-in as root:
code:
ln -s /bin/gunzip /bin/uncompress
Then try to run ./hldsupdatetool.bin again. If that does not work, or you do not have root privileges you can download the binary file we have available:
code:
wget http://www.cstrike-planet.com/dls/steam

Now that you have the steam binary file, Type the following command to begin installing CS 1.6
code:
chmod +x steam
./steam -command update -game cstrike -dir .
 Note the period after -dir

By now, the Counter-Strike 1.6 install should have started:

HLDS Install has started
HLDS Install has started

Install times will vary anywhere between 15-30 minutes (~300MB) depending on your server connection speed and how congested the Steam network is. Once setup has finished it will display a "HLDS installation up to date" message. Now we are ready to start the server.

Counter-Strike command line options


Below is a list of options you can use when starting up the server.

-console
Initializes console mode

-autoupdate
Automatically update the server when Steam updates are released

-game 
The HLDS mod you want to run

+maxplayers 
Amount of players to allow

+map 
The map to start the server with

-port 
The port number the server should run on. Can be left out if you plan on using the default port (27015).

-ip 
Useful if you have multiple IPs and want to assign a particular IP to the server.

There are a couple of ways to start the server; for simplicity we will start the server the easy way. We want the server to run in the background, so we issue the following command:
code:
./hlds_run -game cstrike -autoupdate +maxplayers 20 +map de_aztec > /dev/null 2>&1 &
If you are wondering what > /dev/null is; this will send no output, and the ending '&' will run the server in the background. This would be the most common way to start the server. Sometimes we like to see what is happening while the server is running, mostly for debugging purposes:
code:
./hlds_run -game cstrike -autoupdate +maxplayers 20 +map de_aztec > hlds.log 2>&1 &
The above will start the server, send all output (logging) to a file called hlds.log and run in the background. Everything the server generates will be sent to hlds.log, very useful if you want to see any errors that are happening while the server is running.

 Note: if you choose to send output to a file, remember to periodically delete the file, it can grow quite large on an active server. Keep in mind this should be used mostly for debugging and not for a production server.

                   Linux Ready Made Server

                             Linux Server

 Public  - MAP PACK


cs_italy2
de_dust4ever
de_dust2002
de_nuke_32
de_train_32
de_tuscan
Download "4shared":
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DeathRun - MAP PACK


deathrun_4life_rmk.bsp
4lifefinal
abstractred
bkm
columbus
crazytown
dust2009
dust_beta2
extreme
fatality_beta5
fs-facility
gamerfun
horror
icypath_v2
junbee_beta3
junbee_v2
kosova
laboratory
mariorun_v3
meadsy_final
moops
nbik_beta5
nightmare
onStyle_32
piirates
pirates
platforms_v1
projetocs
roadoffear_v6
since_beta2
straight_v2
temple
trapstreet
ultra_alpha3
Download "4shared":
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DeathRun - 3 New Maps

Citim
deathrun_projectocs2
deathrun_projectocs3
deathrun_fs-facility
Download "4shared":
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Zombie - MAP PACK

Citim
de_dust2_2006.bsp
zm_13egipt.bsp
zm_cbblust
zm_dd_v1
zm_dust1_new
zm_dust2
zm_dust2_new
zm_dustfire
zm_dustyaztec3_final
zm_infantry.bsp
zm_heal_dust2
zm_kosova
zm_toxic_house
Download "4shared":
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 GunGame - MAP PACK

Citim
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gg_33_circa
gg_33_goodtimes
gg_33_outdoors
gg_33_urban
gg_a2remake_area18_cs16
gg_ashlar
gg_fy_deagle_dustworld2
gg_mini_dust2
Download "4shared":
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Citim
2pro_awp.bsp
awp4one.bsp
awp_city.bsp
awp_dust_ks
awp_hs_ks
awp_india
awp_kret
awp_ks
awp_map2002
awp_map
awp_map_al
awp_map_fair
awp_snow_pr
awp_snowfun
Download "4shared":
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Surf Server MapPack


.bsp files to /maps
.txt files to /maps
.spr files to /sprites
.mdl files to /models
FILES:
surf_#teamsurf_final
surf_dust2
surf_fatmike
surf_green
surf_megawave
surf_ninja
surf_sand
surf_ski
surf_ski_2
surf_timetravel